I started modeling on my own, exploring non-video guideline to see if i am retaining any of the information I have been watching. Currently splitting to doing Monday blender guideline, Tuesday, Wednesday and Thursday working on my side project, I am also considering to include doing some Mario construct 3 or continue with my unity twin stick shooter. Some things I am planning on doing if I do decide to continue unity is making my own assets for the environment, I already know how to make building models thanks to Double Dragon project, the making of 2d sprite and inputting them as material for a blank object in probuilder is similar to baking a normal map. You can make a low poly-square look detail by doing that and save in ram and memory space. That's all I have done for this week, no pictures as of yet. I want it to be a surprise when I do post my work up.
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